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<h1>ReadMe</h1>
<h3>What is EAThread</h3>
<p>EAThread is a package that implements a unified cross-platform
  interface for multithreaded programming on various platforms. The
  implementation is clean, efficient, and comprehensive. The package is
  suitable for basic threading needs such as the creation of multiple
  threads and mutual exclusion. It additionally contains features that
  are suitable for advanced threading needs required by next generation
  console platforms and advanced uses with existing PC and server
  platforms.</p>
<h3>Legal</h3>
<p>EAThread is usable for all uses within Electronic Arts, both internally
  and in shipping products for all platforms. All source code was written
  by a single EA engineer and none of the source code comes from an
  external source. </p>
<h3>This Documentation</h3>
<p>Each of the documents in this directory stands alone, though some of
  the documents have links to others. Simply open any of the HTML
  documents with your browser to read the given file. </p>
<h3>Where to Go Next</h3>
<p>If this is the first document you are reading then the next document you will want to read is the <a href="./UserGuide.html">User Guide</a>. <br>
  
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